water



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----- Everybody needs water or they shivel up and die -----


Notes:
Water is consumed at the same rate no matter what a creature is doing. That may sound strange, but keep in mind that in an underground cave, the temperature is low enough that few things ever need to prespire.



Base production: Magic supply kit:3 Humanity stone:1 nest:10 orc hole:10 pentagram:10

Base consumption: human:1 orc:1 elf:1 dwarf:1 ant:1 beetle:1 spider:1 green dragon:1 red dragon:1 imp:1 pit demon:1 beholder:1 nest:1 orc hole:1 pentagram:1 ruins:1

Storage: human:50 corpse:50 orc:50 elf:50 dwarf:50 ant:50 beetle:50 spider:50 green dragon:50 red dragon:50 imp:50 pit demon:50 beholder:50 skeleton:50 Humanity stone:50 nest:500 orc hole:500 pentagram:500 ruins:500

Consumption percentage as occupant: (none)

Production as occupant: (none)

ACP to extract: (none)


Minimum required by a unit for the following activities.

To act: (none)

To move: (none)

To attack: (none)

To fire: (none)


In addition to basic consumption.

Consumption per move: (none)

Consumption per attack: (none)

Consumption per fire: (none)


Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)

Needed to build : (none)


Any building unit consumes as follows

On creation of: (none)

Per build of: (none)


Any unit repairing other units needs/uses these amounts

To be able to repair : (none)

Consumption per repair of 1 HP for: (none)

Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
human:0:0 orc:0:0 elf:0:0 dwarf:0:0 ant:0:0 beetle:0:0 spider:0:0 green dragon:0:0 red dragon:0:0 imp:0:0 pit demon:0:0 beholder:0:0 skeleton:0:0 Magic supply kit:0:0 Humanity stone:0:0 nest:2:2 orc hole:2:2 pentagram:2:2 ruins:1:0

Initial unit quantities at game start:(none)



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File produced by Xcscribe for Xconq version 7.5pre (July 2004).