swamp



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----- damp, muddy regions -----

Generic unit capacity is 16.


Units able to enter, with given MP cost.
Infantry:2 Marines:1 Paratroopers:2 Germinator:2 Engineers:2 Cargo Planes:1 Fighters:1 Escort Fighters:1 Dive Bombers:1 Torp Bombers:1 Bombers:1 Spy Planes:1 Minefield:1

Units able to leave, with given MP cost.
Infantry:0 Marines:0 Paratroopers:0 Sea Transports:0 Torpedo Boats:0 Patrol Ship:0 Destroyer:0 Frigate:0 Cruiser:0 Command Cruiser:0 Battleship:0 Escort Carrier:0 Light Carrier:0 Fleet Carrier:0 Submarine:0 Cargo Planes:0 Fighters:0 Escort Fighters:0 Dive Bombers:0 Torp Bombers:0 Bombers:0 Spy Planes:0

An attacker in this terrain, attacking the given units,
has the following multiplier, ( > 1 = advantage).
Infantry:*0.75 Mech Infantry:*0.25 Cavalry:*0.25 Armor:*0.25 Paratroopers:*0.75 Artillery:*0.25 AA Battery:*0.25 Field HQ:*0.25 Germinator:*0.25 Engineers:*0.25

A defender in this terrain,
has the following multiplier, ( < 1 = advantage).
Infantry:*0.75 Mech Infantry:*2.0 Cavalry:*2.0 Armor:*2.0 Marines:*0.75 Paratroopers:*0.75 Artillery:*2.0 AA Battery:*2.0 Field HQ:*2.0 Germinator:*2.0 Engineers:*2.0

The following units vanish in this terrain.
Sea Mines

The following units wreck in this terrain.




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File produced by Xcscribe for Xconq version 7.5pre (July 2004).