semi-desert



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----- arid semi-desert -----

Generic unit capacity is 4.
Food:    Produces 1 and consumes 0 each turn.
Ores:    Produces 1 and consumes 0 each turn.


Units able to enter, with given MP cost.
Colonizers:1 Corvees:1 Sappers:1 Donkey Train:1 Caravan:1 Warrior Band:1 Spearmen:1 Swordmen:1 Slingers:1 Archers:1 Horsemen:1 Cavalry:1 Elephants:1 War Carts:1 Chariots:1 Battering Ram:1 Siege Tower:1 Ballista:1 Onager:1 Phalanx:1 Legion:1

Units able to leave, with given MP cost.
Colonizers:0 Corvees:0 Sappers:0 Donkey Train:0 Caravan:0 Warrior Band:0 Spearmen:0 Swordmen:0 Slingers:0 Archers:0 Horsemen:0 Cavalry:0 Elephants:0 War Carts:0 Chariots:0 Battering Ram:0 Siege Tower:0 Ballista:0 Onager:0 Reed Boat:0 Longship:0 Barge:0 Bireme:0 Trireme:0 Phalanx:0 Legion:0

An attacker in this terrain, attacking the given units,
has the following multiplier, ( > 1 = advantage).


A defender in this terrain,
has the following multiplier, ( < 1 = advantage).


The following units vanish in this terrain.


The following units wreck in this terrain.




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File produced by Xcscribe for Xconq version 7.5pre (July 2004).