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Reduced Image Quality for 32x32 Pixel Units


I've noticed in the new release of XConq that any unit
images based on a 32x32 size now appear chunky and
enlarged.  I submitted a bug report at
sf.net/projects/xconq and you can see it most readily
in Opal.  There you'll notice that images based on a
44x44 pixel size appear fine (The cities, for the most
part) while the 32x32 pixel units (The swordsmen,
heroes, et cetera) all appear worse.



		
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