This is the mail archive of the
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mailing list for the Xconq project.
Re: Standard Game Graphics
- From: Elijah Meeks <elijahmeeks at yahoo dot com>
- To: Eric McDonald <mcdonald at phy dot cmich dot edu>, Jim Kingdon <kingdon at panix dot com>
- Cc: elijahmeeks at yahoo dot com, xconq7 at sources dot redhat dot com
- Date: Wed, 1 Sep 2004 11:30:11 -0700 (PDT)
- Subject: Re: Standard Game Graphics
I'll put together a demo, so we can see how it looks.
I think there are enough graphics in the trident set
to represent everything, we'll see.
Also, there are certain graphics in Opal that seem to
come out strange, these tend to be the graphics held
in the korea.gif but referenced in opal-rules.g. This
problem's cropped up before, it's as if XConq has
loaded the old korea.gif and refuses to acknowledge
the new one, any ideas?
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