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Re: Three thoughts


On Sun, 22 Aug 2004, Hans Ronne wrote:
> As for selecting units in general, I never had any problems at the highest
> zoom level. What game are you playing, and how many units are there in the
> cell?

I noticed the problem most in my game with the item units, because there I
had some units with as many as 25 occupants that sometimes were occupants
themselves.  It becomes an issue even in the standard game with smaller
numbers of occupants, though.  Try putting a bomber (loaded with a unit of
infantry) on a carrier that also has some fighters on it, and sailing
some other ship into the cell.  The infantry shrinks below the visibility
threshold even on maximum zoom.  Or, worse yet, try sailing the carrier
into a port that also has a few other units in it.

> them. A better alternative to scrollbars is scrolling of the map using the
> arrow keys. I ported that feature from the Mac interface to the tcltk

It isn't really the scroll bars I'd like to turn on or off, but the
automatic scrolling based on mouse position.  Arrow keys or scroll bars
each serve the purpose better.  I slightly prefer scroll bars for
consistency with other software, and because then scrolling can be done
with the mouse alone, but I'd be happy to just have the auto-scroll
removed without being replaced at all.  We still have the clickable world
map in the corner, which is what I usually use in the current TCL/TK
interface.
-- 
Matthew Skala
mskala@ansuz.sooke.bc.ca                    Embrace and defend.
http://ansuz.sooke.bc.ca/


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