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No, your patch addressed a different problem: the fire-into-empty cells
cheat.
What I am talking about is attempting to fire at unit views in order to find out if the unit is still sitting there or if it is a ghost view. And this exploit is still possible, both in the tcltk interface and in the mac interface. In effect, what it means is that you can attempt to fire at unit views for free until you target a real unit, in which case the fire action will execute and you will be charged.
It is not as bad as the fire-into-empty-cells cheat, but certainly not something that should be permitted without any cost in acps or materials.
Only real actions, whether they fail or not, should provide information about the enemy side and its units.
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