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time.g weirdness
- From: Robert Goulding <Goulding dot 2 at nd dot edu>
- To: xconq7 at sources dot redhat dot com
- Date: Tue, 10 Aug 2004 10:21:03 -0500
- Subject: time.g weirdness
Twice I've been playing time.g using the new Mac OSX binaries; and in
both games something weird has happened to one of my triremes. Having
developed tech to the City level, I've sent off an unneeded trireme to
explore uncharted territory by clicking at random on a black section of
the map. Each time, the boat has reached the place I clicked - but
that place was inland, so that the trireme is now stuck! I've attached
a little snapshot from my most recent game. Here, the trireme is
awaiting orders, having reached the position I sent it to...
Robert.