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Re: More flexible unit image use


>Of course, the state of the art now is to animate small models built
>out of polygons in 3D. Anybody working on a 3D interface?

Not to my knowledge. I think that was one of many ideas ventilated by
Brandon Van Every during his short stay on this list. A 3D interface not
primarily intended to support 3D games, but to improve the drawing of unit
images.

Hans



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