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Re: slow?


Robert Goulding wrote:

 and with DG set the display seemed to be hovering for a
*long* time around the same area (which is also the impression I get when
playing).

I would agree that the game graphics are now moving at a creep. Playing Win32 Tkconq on my virtual machine was slow to start with, but now cell display updates are downright sluggish. It may be a side effect of Hans' earlier chckin to fix the unremoved unit images problem that you and others reported earlier.


This Tcl/Tk interface can be really frustrating some times. I almost have half a mind to go into a major hacking frenzy with the SDL interface and try to bring that up to snuff (which I was planning on doing after the 7.5 release anyway), so that we could throw away Tkconq....

Eric


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