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Re: Compiling Xconq on Cygwin?


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On Mon, 03 May 2004 10:20:27 -0700 Hans Ronne <hronne@comhem.se> wrote:
>>I've managed to compile xconq on Cygwin.  The SDL version compiles
>without
>>any problems, but the UI is a bit awkward to use, especially if
>you are
>>visually impared.
>
>Welcome back, Stanley! Nice to hear from you again. I'm afraid not
>much has
>happened to the SDL interface in the last year. Meaning it is still
>not
>playable. All you can do is turn on the AI and watch it play against
>itself, but that's about it. I still think the SDL interface has
>great
>potential, but we have been too busy with the tcltk and Mac interfaces
>to
>do any serious work on it.
>
>Hans

Well, you can play the basic game, sort of.  At least move things
around a bit.
The action icons overlap the text quite a bit, there's no help,
and I can't exit without using ^C, but other than that, it seems
to mostly work. :-)

At the end of last August, my old system was taken out by lightning,
and I've finally replaced it.  Our family income took a big hit after
I became unemployed, so it's taken awhile to get a new one.  I'm back
in school, at the University of Houston, trying to get an undergraduate
degree in the next 4 or 5 years.  I don't know if
a degree will help me get a programming job again, but it can't
hurt.

Would you like me to continue on the internal documentation work?

TTFN
Stanley
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