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occupant combat in standard game


Hi,
 I am testing a hit/capture unit development so that if a unit is in a transport
and it fights better out of it, then it seeks to dismount before
attacking the target.

Unfortunately with the standard game the infantry seems to like to
attack cities straight out of the Dakotas. It seems very mobile and
dynamic but is probably better if the combat-occupant is set less than
the default of 100 for infantry in bombers, and infantry and armor in
troopships. Then the pathfinding returns a path where they land on clear
ground before attacking. e.g.

(table occupant-combat
    ; Default: 100
    (infantry bomber 50)
    (infantry t 50)
    (armor t 50)
)

Peter


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