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Re: annoying new bug in movement


On Mon, 2003-12-22 at 20:25, Eric McDonald wrote:
> That is the error notification that I added to the code.
> As I mentioned, but perhaps was not clear, I made no serious 
> attempt to isolate the underlying problem. My "fix" was just to 
> deaden the pain somewhat.
> 
> I don't really feel responsible for this bug (aside from checking 
> in the patch (from someone else) that likely introduced it), and 
> thus am not feeling highly motivated to fix it at this point.

It is certainly less painful, now that it doesn't burn an ACP.  And I'm
still trying to find a pattern that would indicate the exact location of
the bug.

Meanwhile, I also noticed that I no longer seem to be able to issue move
commands to units if the move command would leave them inside another
unit (e.g. I tell a battledroid to move into a base).  However, I can
still have one unit occupy another if they are adjacent to each other. 
I'm not yet sure if this odd behavior is restricted to bolodd2.g or not.

-- 
Lincoln Peters <sampln@sbcglobal.net>


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