This is the mail archive of the
xconq7@sources.redhat.com
mailing list for the Xconq project.
Re: Pokemon-like Project for xconq framework
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: Lincoln Peters <sampln at sbcglobal dot net>
- Cc: pessolo at freemail dot it, Xconq list <xconq7 at sources dot redhat dot com>
- Date: Fri, 12 Dec 2003 23:58:51 -0500 (EST)
- Subject: Re: Pokemon-like Project for xconq framework
Hi Lincoln, Klaus,
On Tue, 9 Dec 2003, Lincoln Peters wrote:
> On Tue, 2003-12-09 at 04:19, klaus schilling wrote:
> > Some Pokemons may teleport themselves.
>
> Not sure; you might be able to allow them to move more than one cell per
> move action, but I don't think anyone has tried to implement that. That
> code could easily have undiscovered bugs.
I agree. 'move-range' and 'attack-range' are the things in
question.
> > -Medications: Pokecentres consume it for healing Pokemons.
> > Produced by certain Pokemon types in Pokecentres.
>
> I think that bellum.g does this somehow, but I haven't explored how it
> works.
I don't think Bellum does anything out of the ordinary wrt to
materials and repair....
But to get a Pokemon to produce a Medications material in a
Pokecenter, I think that 'occupant-base-production' could be used.
Eric