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Re: My apologies
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: "Brandon J. Van Every" <vanevery at indiegamedesign dot com>
- Cc: xconq <xconq7 at sources dot redhat dot com>
- Date: Sun, 16 Nov 2003 20:01:43 -0500 (EST)
- Subject: Re: My apologies
Brandon,
I take some risk in replying to this, knowing that you may be
trolling for a new flamewar. But, I'll take the chance in the hope
that you are sincere.
On Sun, 16 Nov 2003, Brandon J. Van Every wrote:
> I apologize for the various insults I have delivered to you guys.
> Particularly to Eric.
I accept the apology, provided that is still sincere when your
moment of weakness wears off.
> I realize I've been taking the lack of responses to my questions too
> personally. As someone pointed out in different words, I'm realizing
> it's not so much about clash of personality as size of project.
Well, as far as I am concerned, it _is_ about a clash of
personality. I could have easily answered any of your questions,
but did not feel compelled to do so. By not doing so, I managed to
avoid further time-wasting flamewars with you. And as Andreas
pointed out, a friendly and less-condescending, less-arrogant
attitude can go a long way....
Also, I think you do need to settle
down, study the information available to you, and be less reliant
on others (for approval and for information). Actions speak louder
than words.
Anyway, I wish you a good recovery from alcohol poisoning; just
don't forget what it taught you.
Eric
P.S. If you contribute something useful to the project and it
works without breaking other things, then I think you will find
that we can more rapidly put the past behind us.
P.P.S. I did like your "hex menu interface" idea, btw. It would
certainly give Xconq a distinctive look and feel. The only
modification that I would suggest, would be to punch out the
central hex, so that the unit underneath can be seen.