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Forcing the player to resign in single player


Does anyone else feel that it's annoying to be forced to resign when
playing in single player mode?  I just want to quit the game and start a
new one.  Is there some rationale for this, or is quitting when you're
the only one who cares an unimplemented "feature?"  I notice that if I
save the game, then quit, I can just quit.  Well, how about letting me
just quit?

Also, what's the point of asking me who I want to resign to when there's
only 2 players?

Can resignation be turned off in a scenario?  I think it's rather goofy
to be able to surrender to whomever you want, and I don't see why other
players should get an instant capitulation advantage.  Why not just turn
a resigned player's cities and units independent?


Cheers,                     www.indiegamedesign.com
Brandon Van Every           Seattle, WA

Taking risk where others will not.


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