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Re: Unit view problems (long)
- From: Jim Kingdon <kingdon at panix dot com>
- To: hronne at telia dot com
- Cc: xconq7 at sources dot redhat dot com
- Date: Tue, 29 Apr 2003 19:09:40 -0400 (EDT)
- Subject: Re: Unit view problems (long)
- References: <l03130300bab8c9d6ff04@[212.181.162.155]>
> FIX 1 (THE EASY WAY)
>
> Get rid of the "last seen location" stuff. Only draw units that are
> actually observed in real time. This would mean that if you fly over enemy
> territory you would only see units as long as they stay within your vision
> range. After that, it would be up to you to remember what you saw and
> where. You would no longer have obsolete unit views to guide your memory.
That seems pretty hard on the human player. Computers are good for
remembering things.
Having them only show until the end of the turn might be OK, though.