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Re: Static Occupant Bonuses to Attack


>The only drawback to this method is that each division has to attack
>individually, but the right effect can be built in.  If someone added
>an action that caused all of a transport's occupants to attack, it'd
>be just about done.

Another option is to use xconq's built-in support for multi-part units
(just set parts-max to something else than the default 1). You can then
build armies made up of several parts (divisions) which you can also
transfer back and forth between armies or detach to form new units as
needed. They all have to be the same type though. And it is only the hit
points of an army that increases with more parts. The offensive value
remains the same.

Hans



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