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Re: To fire or not to fire?
- From: Lincoln Peters <peters2000 at mindspring dot com>
- To: Hans Ronne <hronne at telia dot com>
- Cc: Xconq mailing list <xconq7 at sources dot redhat dot com>
- Date: 27 Oct 2002 13:51:41 -0800
- Subject: Re: To fire or not to fire?
- References: <l03130307b9e16c50cb86@[212.181.162.155]>
On Sun, 2002-10-27 at 02:29, Hans Ronne wrote:
> 2. Unit that can fire from a distance are supposed to do that and avoid
> close combat (where they may get killed) as far as possible.
I guess I should look into the code that determines whether the AI
decides to "hit" an enemy unit or "capture" it. It seems to me that if
it wants to hit, it should fire, but if it wants to capture, it should
attack normally.