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Re: Death of an advanced unit


>On Tue, 2002-06-18 at 14:25, Hans Ronne wrote:
>> I have now checked in a fix of the moving advanced unit problem. Please
>> check if it also eliminated your segfaults.
>
>Nope, it keeps segfaulting.  I am now convinced that the problems are
>unrelated.
>
>The floating-city still won't move if it's acp-independent, but it seems
>to work fine if it's advanced but not acp-independent.  It's showing no
>signs of bugs.

This is as it should be. acp-independent units don't have acps, so there is
no way for them to do anything except build new units. Which is not limited
by available acps. If they could move, they would move for ever.

Hans

Hans Ronne

hronne@pp.sbbs.se



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