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Re: CRT Combat Model (long)


> How hard is it to define another combat model?

I'd probably go for this one.

If you do a search for g_combat_model you'll see what it entails.
There are a variety of places to change, but it is probably easier
than trying to shoehorn your goals into one of the existing ones.

> I think having a "standard" wargame combat model would certainly add
> to Xconq's attractiveness.

Oh yes.  We just need to find a victim ^W volunteer to do the work
;-).


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