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Question on implementing new games
- To: XConq Mailing List <xconq7 at sources dot redhat dot com>
- Subject: Question on implementing new games
- From: Laurent Duperval <lduperval at microcelli5 dot com>
- Date: Fri, 20 Apr 2001 16:08:50 -0400 (EDT)
Hi,
I'm thinking of implementing Conquer using the Xconq engine (oooh! what a
surprise!). One of the things you get to do is that when you set up your
civilization, you get a few points which you get to spend in order to give
yourself a better location or more money or... at the start of the game.
Would this be feasible using the GDL? Is there a sample game I can look at
for inspiration?
Thanks,
L
--
Laurent Duperval <mailto:lduperval@microcelli5.com>