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Re: newbie questions


Alan Eshelman wrote:
> 
> 1. Can units be defined to attack at range other than "1"? I didn't see mention of this in the design manual.

There is an attack-range table (and it's mentioned in the ref manual!).
Although I haven't tried it myself, you should be able to use the
"attack" menu item and choose a location.  In practice, the games that
have long-distance combat all use firing actions.

> 2. Can unit A influence the combat value of unit B? Surrounding an enemy unit or flanking them would negatively influence that unit's morale or combat ability in most cases. Is there a way to reflect this in xconq?

All I can think of are the tables stack-protection and
cellwide-protection-{for,against}, which just describe
defensive modifiers.  It would be a good idea to add some
notion of attacker support as well.

Stan

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