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Re: bizzare bug in Russian Revolution game


Ari Rabkin wrote:
> 
>     I've noticed the following:
>    In the October Revolution game, within the first few turns, some city
> will start producing something like 8 units every turn.  It doesn't seem to
> be the same city each time and it happens for every side. I do not know
> whether it happens for computer-controlled sides.

That's cute, I see it too.  Nothing obviously weird in russian-rev.g,
but possibly the acp-to-{create,build} and cp-* tables are triggering
a bug in the engine.  Definitely worth looking at further...

Stan

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