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Re: Saving Games in Xconq



   Date: Thu, 11 Nov 1999 01:28:56 -0500
   From: "Steven S. Dick" <ssd@nevets.oau.org>

   On Wed, Nov 10, 1999 at 08:59:15PM -0800, Stan Shebs wrote:
   > So that suggests to me that Xconq should switch to the document model,
   > where you can casually save as many times as you like, and you can
   > save to different filenames at any time also.

   Many times I've wanted to save to multiple save files....

   Not because I was saving and restoring the same game multiple times,
   but because I saved a game, came back later and started a new game.
   Sometimes I forgot the old game was there, sometimes I wanted to play
   a different scenerio for a while.

There seems to be a consensus on this, so I just checked in code that
allows a choice of savefile on Unix/Windows.

   It'd be nice if there was some compromise between the nethack and word
   processor models.  Actually, I think the new nethack _is_ the compromise.
   Replay all you like, but don't expect your score to be saved.

So it still has the cheatproofing algorithm, it just changes behavior
when used with a copy of the file.

								Stan

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