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Xconq Snapshot 7.2.86 Now Available


Civ code is in!  That's why this is coming so soon after the previous
one; for the first time ever, there is a new fundamental type
"advance" to join the triad of "unit", "material", and "terrain", plus
additional properties for cities, and spiffy additions to the Mac
interface to control it all!  Let's all give a big "thank you" to Hans
Ronne for his contribution!

There are a couple bits of bad news.  First, there is no X interface,
you can't do much with it there yet, and second, there is only one
example game that uses advances, but it's a very close copy of
Microprose's Civilization, and I don't want to run afoul of US
copyright law, so it can't go in the library.  Hans can distribute it
from Sweden though, hint hint...

All sources:
        ftp://ftp.cygnus.com/pub/xconq/Snapshots/xc7.2.86.tgz
C code etc:
        ftp://ftp.cygnus.com/pub/xconq/Snapshots/xc7.2.86src.tgz
doc and lib:
        ftp://ftp.cygnus.com/pub/xconq/Snapshots/xc7.2.86dlb.tgz
Diffs:
        ftp://ftp.cygnus.com/pub/xconq/Snapshots/xc7.2.85-xc7.2.86.diff.gz


							Stan


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