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Re: Re: pthreads-win32 2.8.0, stack alignment, and SSE code

Sébastien Kunz-Jacques wrote:
Ramiro Polla a écrit :
Sébastien Kunz-Jacques wrote:

I encountered problems with SSE code compiled with recent mingw GCC (4.3.2, TDM release, and using pthreads 2.8.0. After inverstigation, crashes occured because the code was trying to read operands on the stack, assuming the stack was 16-byte aligned as is the case in the main thread (the main function aligns the stack and alignment is maintained during each function call). I solved the issue with a very simple patch that uses some GCC wizardry to force stack realignment upon entry in a new thread:

--- ptw32_threadStart.c    Sun May 15 17:28:27 2005
+++ ptw32_threadStart.c    Mon Sep 29 21:28:16 2008
@@ -116,6 +116,9 @@


+#if defined(__GNUC__) && (__GNUC__ > 4 || __GNUC__ == 4 && __GNUC_MINOR__>1)
#if ! defined (__MINGW32__) || (defined (__MSVCRT__) && ! defined (__DMC__))

The attribute force_align_arg_pointer should be added to every function that is called with a stack with insufficient alignment; as far as I am concerned doing this for threadStart only solved my problems. Maybe this small patch could be added to the pthread code?

I think that's related to:

So I think this patch shouldn't be applied to pthreads-win32, and people should rather use another version of MinGW (or unset automatic SSE code, if that makes any sense).

Ramiro Polla

Not at all ; I use a modified binutils that enforces 16-byte alignment alignment of .bss sections (basically I reverted the part of the binutils patch that is linked to in the gcc bug 37216 thread). The bug I experienced shows up only in threaded code and comes from the fact that a stack of a win32 thread in only 4-byte aligned. The crash occurs when a data is read on the stack and not in a .bss segment.

To give some contextual information, I tried to build a math library, ATLAS, with mingw. First, for the non-threaded version, I encountered bug 37216 that you mention ; to get rid of this I patched binutils (adding -fno-common to gcc works also). But the threaded version was still crashing, and indeed the symptoms looked much similiar to what occurred in the non-threaded case. Then I found the solution evoked in my first post.

Please note that adding the attribute force_align_arg_pointer to threadStart has a negligible performance penalty (a few machine instructions each time this function is entered/exited)

Hmmm... I understand what's going on now. We had this on FFmpeg some time last year.

IIRC it all went down to something like:

- Win32 ABI only specifies 4-byte alignment.
- x86 ABI only specifies 4-byte alignment.
=> The thread code is correct when it only aligns to 4-byte.

- gcc aligns main() to 16-byte and maintains this alignment throughout all functions.
- gcc doesn't take into account that it is valid to start a thread with only 4-byte alignment.
- SSE expects 16-byte alignment.
- gcc thinks that a function that needs SSE is already aligned to 16-byte (because of main()), but in fact it might be only 4-byte aligned (and still be valid for Win32 and x86).
=> It is the function that uses SSE that should make sure it is aligned.

Actually it is enough to make only the thread entry functions aligned (any function in the external API that at some point might use SSE).

Imagine if someone wants to use that ATLAS library but instead of starting a new thread it wants to call directly the function that needs SSE (no I haven't checked if it is possible in this case but it could happen theoretically). And imagine that someone is using MSVC++ to call that function. MSVC++ only aligns to 4-byte (and again it is valid). That function would also crash, independent of your patch.

So in your specific case I think it is the ATLAS functions that should be aligned (= it would also help to use the library with other compilers).

Your patch can also be seen as a way to always sufficiently align the stack so that any thread started by pthreads-win32 is ok for SSE instructions (the same way glibc does I think). In that case I don't have a strong opinion about it. The overhead really is negligible. Starting the thread takes much longer.

Ramiro Polla

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