Pthread win32 lite and LGPL static linking

Robin Rowe rower@movieeditor.com
Sat Dec 10 21:35:00 GMT 2005


Thanks for making pthreads-win32 available.

I lead the CinePaint project. We check-in 3rd-party lib sources into our 
CVS so that when a CinePaint Windows developer does a check-out he or 
she has everything necessary to create a build. I've cut down Pthreads 
for Windows into a much smaller lite version that contains just the 
source files needed to build CinePaint Glasgow, list enclosed below. Our 
libpthread.lib file is about 300kb.

We prefer to use small libs with static linking. FLTK, another LGPL lib 
we're using, offers a static linking exception to its LGPL license to 
accommodate that. Would you be able to do that for us, too?

Robin Rowe
--
www.CinePaint.org


cleanup.c
global.c
implement.h
pthread.h
pthread_cancel.c
pthread_cond_destroy.c
pthread_cond_init.c
pthread_cond_signal.c
pthread_cond_wait.c
pthread_detach.c
pthread_equal.c
pthread_getspecific.c
pthread_join.c
pthread_key_create.c
pthread_key_delete.c
pthread_kill.c
pthread_mutex_destroy.c
pthread_mutex_init.c
pthread_mutex_lock.c
pthread_mutex_trylock.c
pthread_mutex_unlock.c
pthread_self.c
pthread_setspecific.c
pthread_testcancel.c
pthread_win32_attach_detach_np.c
ptw32_InterlockedCompareExchange.c
ptw32_callUserDestroyRoutines.c
ptw32_cond_check_need_init.c
ptw32_mutex_check_need_init.c
ptw32_new.c
ptw32_processInitialize.c
ptw32_processTerminate.c
ptw32_relmillisecs.c
ptw32_reuse.c
ptw32_semwait.c
ptw32_threadDestroy.c
ptw32_throw.c
ptw32_tkAssocCreate.c
ptw32_tkAssocDestroy.c
sched.h
sem_destroy.c
sem_init.c
sem_post.c
sem_post_multiple.c
sem_timedwait.c
sem_wait.c
semaphore.h
w32_CancelableWait.c



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