Pthread win32 lite and LGPL static linking
Robin Rowe
rower@movieeditor.com
Sat Dec 10 21:35:00 GMT 2005
Thanks for making pthreads-win32 available.
I lead the CinePaint project. We check-in 3rd-party lib sources into our
CVS so that when a CinePaint Windows developer does a check-out he or
she has everything necessary to create a build. I've cut down Pthreads
for Windows into a much smaller lite version that contains just the
source files needed to build CinePaint Glasgow, list enclosed below. Our
libpthread.lib file is about 300kb.
We prefer to use small libs with static linking. FLTK, another LGPL lib
we're using, offers a static linking exception to its LGPL license to
accommodate that. Would you be able to do that for us, too?
Robin Rowe
--
www.CinePaint.org
cleanup.c
global.c
implement.h
pthread.h
pthread_cancel.c
pthread_cond_destroy.c
pthread_cond_init.c
pthread_cond_signal.c
pthread_cond_wait.c
pthread_detach.c
pthread_equal.c
pthread_getspecific.c
pthread_join.c
pthread_key_create.c
pthread_key_delete.c
pthread_kill.c
pthread_mutex_destroy.c
pthread_mutex_init.c
pthread_mutex_lock.c
pthread_mutex_trylock.c
pthread_mutex_unlock.c
pthread_self.c
pthread_setspecific.c
pthread_testcancel.c
pthread_win32_attach_detach_np.c
ptw32_InterlockedCompareExchange.c
ptw32_callUserDestroyRoutines.c
ptw32_cond_check_need_init.c
ptw32_mutex_check_need_init.c
ptw32_new.c
ptw32_processInitialize.c
ptw32_processTerminate.c
ptw32_relmillisecs.c
ptw32_reuse.c
ptw32_semwait.c
ptw32_threadDestroy.c
ptw32_throw.c
ptw32_tkAssocCreate.c
ptw32_tkAssocDestroy.c
sched.h
sem_destroy.c
sem_init.c
sem_post.c
sem_post_multiple.c
sem_timedwait.c
sem_wait.c
semaphore.h
w32_CancelableWait.c
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