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Re: Static linking under win32


Keresztfalvi Laszlo wrote:

For the apropo PW32 have just introduced the DLL and API versioning..

If I develop a commercial application then stability rules and I would use a
choosen version of pthread (or any other external) library which I link
against, usually lagging some versions (to be real-life tested). So, even if
I provide the object files I cannot accept any claims if you link it with
eg. a newer version of the library either statically or dynamically.

Moreover, I usually use more than one external library with some licenses so
then I must provide those too to really enable you to relink..

I think this would be not a real case if the application is not something
simple and you provide good support which is generally your business..
Otherwise ask lawers who play that game ;)

Sony Entertainment had no problem including my LGPL library as a DLL in their game PlanetSide. They include a copyright notice and the URL to my website so that users can get the full source to the hvdi.dll file.


This is what the LGPL is all about.

Regards,
Laszlo


--
Phil Frisbie, Jr.
Hawk Software
http://www.hawksoft.com


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