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Re: [Fabrice Beauvir <fbeauvir@gerpi.fr>] Porting pThread under Windows CE
Okay,
thank you Ross.
I had began to try to compile unde Windows CE and I notice #define UWIN in some
cases (for example not including process.h with not exist in WinCE )
UWIN, what is meaning UWIN definitions ?
I am trying to port pthread on a ARM target running WINdows CE 3.0 on an Ipaq 3600.
Thank you,
Fabrice.
Quoting Ross Johnson <rpj@ise.canberra.edu.au>:
> Sorry for the delay, I'm just back from vacation.
>
> I'm not at all familiar with the process of building for WinCE and
> I'm not able to build and test WinCE builds. The port relies
> entirely on contributions for patches and testing.
>
> The first requirement for building would be to define WINCE in your
> build environment. This is used by config.h to define other macros
> that the WinCE port uses.
>
> Check config.h to confirm that those defines are appropriate for
> your version of WinCE. Later versions, for example, support
> semaphores and don't need to define NEED_SEM.
>
> If you make any changes to config.h or anything else please send me
> your changes (after you confirm that it works), and I'll incorporate
> any improvements.
>
> Regards.
> Ross
>
> Ben Elliston wrote:
> > Subject: Topics
> >
> > Topics:
> > Porting pThread under Windows CE
> >
> >
> >
> > ------------------------------------------------------------------------
> >
> > Subject:
> > Porting pThread under Windows CE
> > From:
> > Fabrice Beauvir <fbeauvir@gerpi.fr>
> > Date:
> > Thu, 09 Jan 2003 15:27:20 +0100
> > To:
> > bje@redhat.com
> >
> >
> > Hi,
> > I am actually porting an application under Wince wich need pthread.
> > A port seem to be done in 1999.
> > But,
> > I haven't found source files "pthread-win32-snap-1999-05-30-WinCE" and
> > project files aren't compatible with eMbedded Visual C++ 3.0.
> >
> > According to WINCE-Port readme file, project ported to WINCE but how to
> > generate pthread under Windows CE
> >
> > Thank you for your help,
> > Fabrice Beauvir
> > fbeauvir@gerpi.fr
> >
>
>
>