On 05/12/2015 06:13 PM, DJ Delorie wrote: >> - return (w & 0x80000000); >> + return (w & 0x80000000) != 0; > Also 0x80000000 -> 0x80000000UL ? Given that uint32_t is being used, UINT32_C(0x80000000) would seem most appropriate, although this might mean stdint.h would have to be added. Craig