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On 10/06/2016 01:43 PM, Joseph Myers wrote:
Actually, is there really a use for the INTERNAL_SIZE_T abstraction at all? I think it might make sense just to replace INTERNAL_SIZE_T by size_t everywhere.
Yes, although I think part of the intent was to support a system with individual arenas limited to 2**32 bytes even on 64-bit platforms, if nobody needs this capability the code would be simpler without it and removing it would fix the problem I mentioned. (Another part of the intent was to support pre-C89 platforms where size_t was a signed type, but that long ago became unimportant.)
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