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[PATCH] Don't use the main arena in retry path if it is corrupt


If allocation on a non-main arena fails, the main arena is used
without checking to see if it is corrupt.  Add a check that avoids the
main arena if it is corrupt.

	* malloc/arena.c (arena_get_retry): Don't use main_arena if it is
	corrupt.
---
 malloc/arena.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/malloc/arena.c b/malloc/arena.c
index 11912e9..060eb95 100644
--- a/malloc/arena.c
+++ b/malloc/arena.c
@@ -914,6 +914,10 @@ arena_get_retry (mstate ar_ptr, size_t bytes)
   if (ar_ptr != &main_arena)
     {
       (void) mutex_unlock (&ar_ptr->mutex);
+      /* Don't touch the main arena if it is corrupt.  */
+      if (arena_is_corrupt (&main_arena))
+	return NULL;
+
       ar_ptr = &main_arena;
       (void) mutex_lock (&ar_ptr->mutex);
     }
-- 
2.4.3


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