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Kawa at JavaOne


In case anyone is going to JavaOne this year, I'll be giving a
presentation on Monday:

[CON2111]  Writing a 3-D Multiplayer Game with Kawa and JMonkeyEngine
  Developing a modern network game is very expensive. Performance is
  important, so people donât normally think of using Java, let alone a
  more dynamic language. Fabric is a game that was developed by one
  person with JMonkeyEngine and the Kawa language. It is an immersive
  3-D multiplayer role-playing game with distinctive
  features. JMonkeyEngine is a pure Java scene-graph-based game
  engine. Kawa is a mature Scheme-based language with good Java
  integration and high performance. All Fabric-specific code is in
  Kawa. This session demonstrates unique Fabric features made possible
  by Kawa and JMonkeyEngine and touches on Kawaâs advantages and
  limitations compared to alternatives, especially Clojure and ABCL.

Monday 5:30pm-6:30pm Holiday Inn Golden Gate 6/7/8

I wouldn't object if you encourage your friends and co-workers to go :-)

My "virtual" co-presenter is mikel evins, author of the Fabric game,
which I'll be using for examples and demos.

I'll be around much of Monday through Wednesday (haven't decided
whether to go on Thursday).  One of the perks of *not* working for
Oracle is (unless I'm mistaken) that I get to go to the Treasure Island
event (for the first time); it would be nice to have some company
on the bus and at the event.
--
	--Per Bothner
per@bothner.com   http://per.bothner.com/


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