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Re: graphics in scheme?
On Thu, Jul 20, 2000 at 10:02:34PM +0200, Marius Vollmer wrote:
> rm@mamma.varadinet.de writes:
>
> > Depending on what level of abstraction you need there's also
> > 'functional postscript' (current release can be found at
> > ftp://ftp-swiss.ai.mit.edu/pub/su/scsh/contrib/fps/fps-1.0.tar.gz).
> > I just spent some time 'porting' it to scheme [...]
>
> You might want to look at
>
> ftp://ftp.red-bean.com/pub/guile/contrib/hacks/guile-fps.*
>
> This is an old port of fps to Guile.
I did, but from the (few) comments i found i deduced
that it was never finished. Anyway, i do it to learn
a bit more about the different module systems used in
scheme and to find a convenient way to use scheme(48)
modules from guile. My real target is the essence parser.
Ralf