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Jim Blandy <jimb@red-bean.com> writes: > Which would people prefer? > 1) Guile becomes slower overall, but does not pause noticeable for GC. > 2) Guile becomes faster overall, and most GC pauses become > unnoticable, but does still pause occsionally? The only thing 1 is better for is games, I would think, since we are still not providing real-time guarantees. I vote for 2. Generational gc is necessary to allow guile to scale up to large problems effectively. -russ