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garbage collection pauses: too long for a game?


I'm thinking of adding Guile support in DUMB
(http://samba.anu.edu.au/dumb/) but I fear the gameplay could be
ruined by Guile stopping to collect garbage.  Is garbage collection
fast enough to go unnoticed?

Also, can it be synchronised in a network game, so that everyone's
Guile collects garbage at the same time?  This could stop GCing
players from being shot.

I know something about Scheme but practically nothing about Guile.

-- 
Kalle Olavi Niemitalo <tosi@stekt.oulu.fi>, http://stekt.oulu.fi/~tosi/