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On Sat, 2004-12-04 at 18:32 +0000, John Lamb wrote: > Jerome BENOIT wrote: > > Hello List, > > > > I plan to write a short C program in view to simulate networks: > > is there any GSL like libray which allow basic manipulation on > > networks ? and compatible with GSL ? > > You could try LEDA > (http://www.algorithmic-solutions.com/enledabeschreibung.htm) > > I tend to write my own and use C++ rather than C. Although I'm told you > can get C to compile a bit faster, C++ has the standard template > library. That's a great advantage when you're programming networks > because the standard template library has a lot of the data structures > (sets, lists) that you might need and efficient algorithms (find, sort, > permute) ready-written and tested. It's compatible with GSL in the sense > that you can use some GSL functions (e.g. random number distributions) > and features (e.g. representing adjacency matrices). > If you want C++ and metaprograming, check out the boost graph library (BGL): http://www.boost.org/libs/graph/doc/table_of_contents.html It contains graph class concepts, implementations, basic algorithms and a lot of other stuff, all STL-like. It's also compatible with LEDA. It has nothing to do with GSL though, which I believe doesn't include anything graph-related. -- Tiago de Paula Peixoto <tpeixoto@if.usp.br>
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