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Re: [PATCH] tui: Simplify tui_alloc_content


On 15-09-22 03:50 AM, Andrew Burgess wrote:
> * Simon Marchi <simon.marchi@ericsson.com> [2015-09-21 19:16:56 -0400]:
> 
>>
>> gdb/ChangeLog:
>>
>> 	* tui/tui-data.c (tui_alloc_content): Don't check xmalloc
>> 	result.  Change type of element_block_ptr.  Change allocation to
>> 	use XNEWVEC.
>> ---
>>  gdb/tui/tui-data.c | 41 ++++++++++++++---------------------------
>>  1 file changed, 14 insertions(+), 27 deletions(-)
>>
>> diff --git a/gdb/tui/tui-data.c b/gdb/tui/tui-data.c
>> index 2fcd547..ca7502d 100644
>> --- a/gdb/tui/tui-data.c
>> +++ b/gdb/tui/tui-data.c
>> @@ -573,40 +573,27 @@ tui_win_content
>>  tui_alloc_content (int num_elements, enum tui_win_type type)
>>  {
>>    tui_win_content content;
>> -  char *element_block_ptr;
>> +  struct tui_win_element *element_block_ptr;
>>    int i;
>>  
>>    content = XNEWVEC (struct tui_win_element *, num_elements);
>> -  if (content != NULL)
>> +
>> +  /*
>> +   * All windows, except the data window, can allocate the
>> +   * elements in a chunk.  The data window cannot because items
>> +   * can be added/removed from the data display by the user at any
>> +   * time.
>> +   */
>> +  if (type != DATA_WIN)
>>      {
>> -      /*
>> -       * All windows, except the data window, can allocate the
>> -       * elements in a chunk.  The data window cannot because items
>> -       * can be added/removed from the data display by the user at any
>> -       * time.
>> -       */
>> -      if (type != DATA_WIN)
>> +      element_block_ptr = XNEWVEC (struct tui_win_element, num_elements);
>> +      for (i = 0; i < num_elements; i++)
>>  	{
>> -	  element_block_ptr =
>> -	    xmalloc (sizeof (struct tui_win_element) * num_elements);
>> -	  if (element_block_ptr != NULL)
>> -	    {
>> -	      for (i = 0; i < num_elements; i++)
>> -		{
>> -		  content[i] = (struct tui_win_element *) element_block_ptr;
>> -		  init_content_element (content[i], type);
>> -		  element_block_ptr += sizeof (struct tui_win_element);
>> -		}
>> -	    }
>> -	  else
>> -	    {
>> -	      xfree (content);
>> -	      content = (tui_win_content) NULL;
>> -	    }
>> +	  content[i] = element_block_ptr;
>> +	  init_content_element (content[i], type);
>> +	  element_block_ptr++;
>>  	}
>>      }
>> -
>> -  return content;
>>  }
> 
> Doesn't that leave the function without a return?
> 
> Thanks,
> Andrew

Oops, of course the return needs to stay, otherwise it doesn't even
build.  I have it fixed locally but forgot to amend the commit.

Thanks!


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