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Re: guile scripting for gdb


Doug Evans <xdje42@gmail.com> skribis:

> On Sun, Nov 10, 2013 at 4:19 PM, Ludovic CourtÃs <ludo@gnu.org> wrote:
>> Doug Evans <dje@sebabeach.org> skribis:
>>
>>> On Thu, Nov 7, 2013 at 3:39 PM, Ludovic CourtÃs <ludo@gnu.org> wrote:
>>
>> [...]
>>
>>>> As discussed on IRC, one possible issue is eq?-ness of SMOBs: one would
>>>> usually expects pointer equality to be preserved at the Scheme level.
>>>
>>> Yeah.
>>> That'll require gdb maintaining its own table(s) for each kind of smob
>>> we want to intern.
>>> Definitely doable, though there are some issues.
>>> E.g., while std::vector<int> may be the same type in two different programs,
>>
>> What I had in mind was something simpler: suppose you have the very same
>> C struct pointer reaches the Scheme level, at two different points in
>> time, or via two different paths; currently gdb may end up allocating
>> two different SMOBs (i.e., two SMOBs that are not eq?), whereas I would
>> suggest making sure thereâs only one SMOB.
>>
>> Example:
>>
>> --8<---------------cut here---------------start------------->8---
>> (gdb) guile (lookup-type "int")
>> #<gdb:type int>
>> (gdb) guile (arch-int-type (current-arch))
>> #<gdb:type int>
>> (gdb) guile (eq? (lookup-type "int") (arch-int-type (current-arch)))
>> #f
>> --8<---------------cut here---------------end--------------->8---
>>
>> Here I bet the underlying âstruct typeâ pointer return by âlookup-typeâ
>> is the same as that returned by âarch-int-typeâ, yet the SMOBs are
>> different.
>>
>> Fixing it would require maintaining a C->SMOB mapping.
>
> I'm pretty sure we have a sufficiently similar idea in mind.
> I mention the use of multiple tables because the lifetimes of
> different kinds of objects are different, and it may be easier to
> delete the table than iterate over each element looking for entries
> that need to be deleted.
>
> For reference sake, gdb doesn't guarantee that in the above example
> the underlying pointers are equal.
> While the arch provides a definition of "int" it can also come from
> the debug info in the program (actually there can and typically will
> be several copies, one from each .o in the program).
> eq-ness will be problematic even with the C->SMOB mapping.

Ah, OK.  Indeed, eq?-ness only would only matter in cases where gdb
guarantees pointer equality in the first place.

Thanks for the explanation,
Ludoâ.


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