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Re: [RFC] frame_id_inner check and -fsplit-stack


Mark Kettenis <mark.kettenis@xs4all.nl> writes:

>> Date: Tue, 29 Dec 2009 23:07:20 +0400
>> From: Joel Brobecker <brobecker@adacore.com>
>> 
>> Ian Taylor just reported on the GDB IRC that the frame_id_inner
>> check in get_prev_frame_1 is making debugging difficult when
>> the program has been built with -fsplit-stack. This option
>> <<permits discontiguous stack segments. The stack segments are
>> just allocated using mmap, so there is no particular ordering>>.
>> As a result, if two frames are on different stack segments,
>> the ordering of the segments might be such that two valid frames
>> might be failing the frame_id_inner check.
>> 
>> Discussing with Ian, he indicated that it should be easy to produce
>> a section with magic name. This would allow us to determine that
>> the program uses split-stack and that the frame_id_inner may not
>> apply.
>> 
>> I can see the following options:
>> 
>>   1. do nothing (ahem);
>>   2. remove the check entirely; we currently apply it I think
>>      when the two frames are normal frames.  We already skip it
>>      when either frame is not normal.
>>   3. provide a user setting that allows the user to tell GDB
>>      that the program uses split stacks;
>>   4. skip the test when split stacks is detected.
>> 
>> I don't think we should really consider option (3) if we can indeed
>> easily detect split-stack. (1) seems a bit harsh. I am Ok with either
>> (2) or (4). It sounds like Ian is willing to make it easy for us to
>> detect split-stack, so I'd vote for (4).  Given that nearly all the code
>> we debug does not use split-stack, we can keep the frame_id_inner check
>> a while longer...
>> 
>> Thoughts?
>
> Ugh, another small step towards completely undebuggable code.  Guess
> somebody is trying to cram too much bloated overthreaded C++ code into
> an onderpowered 32-bit device ;).

I actually wrote it for the Go programming language, where programs do
tend to be very threaded.


> I think we shouldn't add a knob if we don't need to.  So I'd say we
> defenitely should try (4).  My initial idea for implementing this
> would be for the unwinder to mark the frames that "split" the stack
> (i.e. make the not normal), and skip the check for those frames.  I
> also think the information should be encoded in the debug information
> instead of magic section names that could be lost during (re)linking.

Looking at DWARF, I see that there is a calling_convention enum which
can be added to the DW_TAG_subprogram for a function.  I don't know all
that much about DWARF; does that seem like the right sort of thing to
do?

That wouldn't help with the unwind info, though.  There I think we could
add a new augmentation code for a split-stack function.  The presence of
the augmentation would mean that the stack might be out of order when
unwinding through this function.  I think that would work because
unwinders which didn't recognize it would simply ignore it.  But again I
am far from being an expert in this area.

Ian


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