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Maya development tools and Cygwin


Hi there,

Has anyone had any experience with the Maya development environment for
win2k/xp?  It is of course a Visual Studio-tuned environment it seems with a
ton of dll's and header files and a few .lib files.

I'm fairly new to this .dll/.lib game so how do I even begin to go about
getting a devkit like this to compile in cygwin/gcc?  (for this kind of
stuff it would be cool if gcc had a Visual Studio-emulation mode :-), a kind
of ultra-crippled mode)

Regards

---------------------------------
Q-Games, Dylan Cuthbert.
http://www.q-games.com


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