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Re: Cygwin32 & C++ standard


Justin Hopkins <hop@elwood.pionet.net> writes:
> Can someone give me an idea of how conforming cygwin32 is
> to the C++ standard? Or at least to the December '96 public
> draft? Thanks

Depends on what you mean by cygwin32 C++. If you mean the original 
b18 distribution, it's horribly old, so all bets are off if you're
looking at the latest draft that was approved as the standard. On
the other hand, the egcs distribution is pretty close, and in fact,
close enough to (almost) compete with some top quality commercial 
compilers such as Kai and others based on the EDG front end.

Also note that G++ now uses unmodified SGI STL distribution, which
means that as SGI updates its implementation to match the standard,
G++ will follow automatically.

Here're some quotes from the latest cp/NEWS (my commens are within
[[ ]]):

* g++ now uses a new implementation of templates. The basic idea is that
  now templates are minimally parsed when seen and then expanded later.
  This allows conformant early name binding and instantiation controls,
  since instantiations no longer have to go through the parser.

  What you get:

     + Inlining of template functions works without any extra effort or
       modifications.
     + Instantiations of class templates and methods defined in the class
       body are deferred until they are actually needed (unless
       -fexternal-templates is specified).
     + Nested types in class templates work.
     + Static data member templates work.
     + Member function templates are now supported.
     + Partial specialization of class templates is now supported.
     + Explicit specification of template parameters to function templates
       is now supported.

[[ also, now you don't have to worry about instantiatng templates yourself
  on ELF and PE-COFF, since the linker will simply discard the duplicates.
  In fact, I've seen 25% size reduction in final code size that until now
  used explicit template instantiation in conjunction with
  -fno-impliction-template flag ]]

  Things you may need to fix in your code:

     + Syntax errors in templates that are never instantiated will now be
       diagnosed.
     + Types and class templates used in templates must be declared
       first, or the compiler will assume they are not types, and fail.
     + Similarly, nested types of template type parameters must be tagged
       with the 'typename' keyword, except in base lists.  In many cases,
       but not all, the compiler will tell you where you need to add
       'typename'.  For more information, see

            http://www.cygnus.com/misc/wp/dec96pub/template.html#temp.res

     + Guiding declarations are no longer supported.  Function declarations, 
       including friend declarations, do not refer to template instantiations.
       You can restore the old behavior with -fguiding-decls until you fix
       your code.

[[ The last one will catch lot of existing code, and using -fguiding-decls
  is really no good since that can cause trouble with library code, 
  especially iostreams. The right solution is to convert your code
  correctly, and if you need backward compatibility with older compilers,
  you can use preprocess macros. For an example of how to do this using
  autoconf, take a look at my patch to GNU Octave 2.0.9 available at:
      
    ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/cygwin32/ports/
  ]]
  

  Other features:

     + Default function arguments in templates will not be evaluated (or
       checked for semantic validity) unless they are needed.  Default
       arguments in class bodies will not be parsed until the class
       definition is complete.
     + The -ftemplate-depth-NN flag can be used to increase the maximum
       recursive template instantiation depth, which defaults to 17. If you
       need to use this flag, the compiler will tell you.
     + Explicit instantiation of template constructors and destructors is
       now supported.  For instance:

            template A<int>::A(const A&);

  Still not supported:

     + Member class templates.
     + Template template parameters.
     + Template friends.

[[ Not having Template friends stink, but since I'm not about contribute
  the code, I can't really complain. The next one in line that I'd like is
  the Template template parameters, since I have tons of code that uses
  this feature, and there is not easy work-around. I can do without the 
  member class templates feature since there are easy work-arounds. ]]

[[ Also not implemented is namespaces, but at least code that uses just
  std namespace will work. ]]

* Standard usage syntax for the std namespace is supported; std is treated
  as an alias for global scope.  General namespaces are still not supported.

[[ Other things like RTTI, exception handling work quite well. On platforms
  where Dwarf2 unwinding works well, EH work like a charm; on others, such
  as win32, where it doesn't yet, g++ uses setjmp-longjmp, which imposes
  space and time penalty when using EH. ]]
  
[[ Two more items that can potentially break existing code: ]]

* The overload resolution code has been rewritten to conform to the latest
  C++ Working Paper.  Built-in operators are now considered as candidates
  in operator overload resolution.  Function template overloading chooses
  the more specialized template, and handles base classes in type deduction
  and guiding declarations properly.  In this release the old code can
  still be selected with -fno-ansi-overloading, although this is not
  supported and will be removed in a future release.

* (void *)0 is no longer considered a null pointer constant; NULL in
  <stddef.h> is now defined as __null, a magic constant of type (void *)
  normally, or (size_t) with -ansi.

Happy New Year
Mumit -- khan@xraylith.wisc.edu
http://www.xraylith.wisc.edu/~khan/
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