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Re: Which XWin engine is "best"?


Dont use NativeGDI, because it is a development engine...
If you have DirectX 4 or greater, use DirectDraw4... most people do, and it is
faster than the old standby of DirectDraw.

Either DirectDraw engine will work, but if you can use DirectDraw4, then do it.

PS (to the rest of the group).  If I got anything wrong, please correct me.

Brian


--- James Tetazoo <j_tetazoo@hotmail.com> wrote:
> There seems to be precious little documentation on exactly what 
> differentiates one XWin engine from the other (ie. GDI, DirectDraw, 
> DirectDraw4, NativeGDI).  This makes it impossible to determine which engine 
> it the "best" one to use under which circumstances.
> 
> I'd appreciate it if someone could shed a little light on this subject.
> 
> Thanks.
> 
> 
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