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RE: DirectX and XFree86




Nope, DGA is only for XFree86 3.3.5, not even for 3.3.6 (wich will
be relased end of this month) and 4.0.  And it works only with
Glide2x SDK.   The DGA issue was discussed in details yesterday at
XFree86 Developers list.  The DGA will not function on Win32 the way
it does on Linux.

John Fortin notified me that he was working on DirectX Input code
for XGGI.  Due to John Fortin efforts, we will have XGGI bases
X-server
ready in the near future.  The Devices drivers for Windows, which
XFree86 folks prefer too will take time.

Suhaib


> -----Original Message-----
> From: Federico Bianchi [mailto:bianchi@pc-arte2.arte.unipi.it]
> Sent: Tuesday, November 02, 1999 2:45 AM
> To: Suhaib Siddiqi
> Subject: DirectX and XFree86
>
>
>
> It is not easy at all. It might become quite a bit easier
> with the new
> release, though, thanks to the DGA layer (that's why I
> talked about a DGA
> -> DirectX 3 shim).
>
> The more I look at Direct X, the messier it looks to me, though.
>
> Best regards again
> 	 		Federico Bianchi
> 			Dipartimento di Storia delle Arti
> 			Universita` degli Studi di Pisa
> 			p.zza S.Matteo in Soarta, 2 - 56127
> Pisa (Italy)
> 			tel. +39-050-587111 (cent.),
> +39-050-587224 (uff.)
> 			fax. +39-050-580128; e-mail:
> <f.bianchi@arte.unipi.it>
>
> ===================================================
> 			!DISCLAIMER!: my e-mail reflects
> _my_own_ opinions!
>
> ===================================================
>
>


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