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>I haven't used floats in years (decades? hmm) so don't quote >me on that... >(Incidently, if you are compiling with -msoft-float, I don't >expect that using doubles will "increase performance", as >you'll double the amount of work the processor has to do...) It all depends on the hardware implementation of the FPU. If the FPU can only operate in double precision, then to properly model single precision operations requires rounding instructions to be added after every operation to force the final result to appear as if it was calculated in single precision. This can indeed slow it down. -- Peter Barada Peter.Barada@motorola.com Wizard 781-852-2768 (direct) WaveMark Solutions(wholly owned by Motorola) 781-270-0193 (fax) ------ Want more information? See the CrossGCC FAQ, http://www.objsw.com/CrossGCC/ Want to unsubscribe? Send a note to crossgcc-unsubscribe@sources.redhat.com
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