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Re: gold linker 2.22 regressed for DragonFly

John Marino <> writes:

> On 1/2/2012 3:05 AM, Ian Lance Taylor wrote:
>> John Marino <> writes:
>>> On 12/2/2011 3:27 PM, Ian Lance Taylor wrote:
>>>> John Marino <> writes:
>>>>> I need to stress that gold built with ld does not have this problem.
>>>>> It's only gold built with gold that segfaults.  Does that affect your
>>>>> answer?
>>>> Try using the gold option --no-ctors-in-init-array.
>>>> Ian
>>> I'm sorry that I had to put this away for a while, but I've picked it
>>> back up today.
>>> Gold build with ld will function without segfaults and produces executables.
>>> Gold build with gold segfaults.  It ignores all command-line options.
>>> I modified the makefile to set optimization level to 0.  That let me see
>>> the values of variables in gdb.  Using gdb on ld-new (gold built with
>>> ld), "print options" on gdb shows a properly defined option set of
>>> General_options class.  Doing the same for ld1 (gold built by gold)
>>> shows every single option with null pointers.  Not even strings like
>>> "Report usage information" and "Report version information" are included.
>>> So the problem lies in options.h within the General_options class.  I
>>> have no idea what ld-new is doing wrong such that ld1 can't built its
>>> option set.  These definitions are built with macros though.
>> Did you try using the --no-ctors-in-init-array option?
>> Ian
> Yes, I modified the gold makefile to add that to ld1_LDFLAGS and it
> makes no difference.  The resultant ld1 will still segfault as it tries
> to build ld2.

What linker are you using to build ld1?

You said earlier that gold built with ld does not have a problem.  Only
gold build with gold segfaults.  I am suggesting that you use
--no-ctors-in-init-array when running gold.  In fact you should try just
editing options.h to make --no-ctors-in-init-array the default to see if
that fixes all your problems.

Otherwise, the problem you describe suggests that global constructors
are not running correctly when running gold itself, but I don't know why
that would happen if you are not linking gold itself with gold.


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