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On Mon, Aug 20, 2007 at 09:25:09AM +0100, Nick Clifton wrote:offset &= (bfd_vma)~((1L << s->alignment_power) - 1L);
which I think should satisfy everyone.
Not me. :-) long might only be 32 bit and bfd_vma 64 bit.
offset &= ~(((bfd_vma) 1 << s->alignment_power) - 1);
Cheers Nick
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