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bfd_find_nearest_line vs local symbols
- To: binutils at sourceware dot cygnus dot com
- Subject: bfd_find_nearest_line vs local symbols
- From: Doug Evans <dje at transmeta dot com>
- Date: Fri, 18 Aug 2000 14:14:59 -0700
Should bfd_find_nearest_line ignore local symbols?
If not, how hard would it be to either add an option to do so,
or write another version that did so?
Any tricky part would be in the dwarf/stab versions though
presumably they'd not assign any value to FUNCTIONNAME_PTR
that was a local symbol, so I'm guessing this is a trivial
addition. The question is whether it's a useful addition.
The simulators make use of this function to do source line
tracing and sometimes I see local symbols in the output (blech).
/* Find the nearest line to a particular section and offset, for error
reporting. */
boolean
_bfd_elf_find_nearest_line (abfd,
section,
symbols,
offset,
filename_ptr,
functionname_ptr,
line_ptr)
bfd *abfd;
asection *section;
asymbol **symbols;
bfd_vma offset;
CONST char **filename_ptr;
CONST char **functionname_ptr;
unsigned int *line_ptr;
{
boolean found;
const char *filename;
asymbol *func;
bfd_vma low_func;
asymbol **p;
if (_bfd_dwarf1_find_nearest_line (abfd, section, symbols, offset,
filename_ptr, functionname_ptr,
line_ptr))
return true;
if (_bfd_dwarf2_find_nearest_line (abfd, section, symbols, offset,
filename_ptr, functionname_ptr,
line_ptr, 0))
return true;
if (! _bfd_stab_section_find_nearest_line (abfd, symbols, section, offset,
&found, filename_ptr,
functionname_ptr, line_ptr,
&elf_tdata (abfd)->line_info))
return false;
if (found)
return true;
if (symbols == NULL)
return false;
filename = NULL;
func = NULL;
low_func = 0;
for (p = symbols; *p != NULL; p++)
{
elf_symbol_type *q;
q = (elf_symbol_type *) *p;
if (bfd_get_section (&q->symbol) != section)
continue;
switch (ELF_ST_TYPE (q->internal_elf_sym.st_info))
{
default:
break;
case STT_FILE:
filename = bfd_asymbol_name (&q->symbol);
break;
case STT_NOTYPE:
case STT_FUNC:
if (q->symbol.section == section
&& q->symbol.value >= low_func
&& q->symbol.value <= offset)
{
func = (asymbol *) q;
low_func = q->symbol.value;
}
break;
}
}
if (func == NULL)
return false;
*filename_ptr = filename;
*functionname_ptr = bfd_asymbol_name (func);
*line_ptr = 0;
return true;
}