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17.3 Finding a Module

When you are writing a program that will load dynamic modules, a major stumbling block is writing the code to find the modules you wish to load. If you are worried about portability (which you must be, or you wouldn’t be reading this book!), you can’t rely on the default search algorithm of the vendor dlopen function, since it varies from implementation to implementation. You can’t even rely on the name of the module, since the module suffix will vary according to the conventions of the target host (though you could insist on a particular suffix for modules you are willing to load).

Unfortunately, this means that you will need to implement your own searching algorithm and always use an absolute pathname when you call dlopen. A widely adopted mechanism is to look for each module in directories listed in an environment variable specific to your application, allowing your users to inform the application of the location of any modules they have written. If a suitable module is not yet found, the application would then default to looking in a list of standard locations – say, in a subdirectory of the user’s home directory, and finally a subdirectory of the application installation tree. For application ‘foo’, you might use ‘/usr/lib/foo/module.so’ – that is, ‘$(pkglibdir)/module.so’ if you are using Automake.

This algorithm can be further improved:

 
$ m4 --help
Usage: m4 [OPTION]... [FILE]...
...
Dynamic loading features:
  -M, --module-directory=DIRECTORY  add DIRECTORY to the search path
  -m, --load-module=MODULE          load dynamic MODULE from M4MODPATH
...
Report bugs to <bug-m4@gnu.org>.

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